Progression checklist

Tick off 17 bosses, 16 events and invasions, 37 town NPCs and 4 upgrades in unlock order.

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Start of a new worldHidden stage 0 / 37

Open from the start.

Bosses 0 / 7

  • Use a Slime Crown. It also comes during Slime Rain after 150 slimes are killed (75 once it is beaten).

    Hidden until you tick the step before it.

  • Use a Suspicious Looking Eye at night. At nightfall it can also come by itself (1 in 3) when a player has 200 max life and more than 10 defense, and 4 or more town NPCs live.

    Hidden until you tick the step before it.

  • Use Worm Food in the Corruption or Bloody Spine in the Crimson. Every third Shadow Orb or Crimson Heart you break also calls it.

    Hidden until you tick the step before it.

  • Use an Abeemination in the Jungle, or break a Larva.

    Hidden until you tick the step before it.

  • No summon item. Talk to the Old Man at the dungeon at night and pick the curse option.

    Hidden until you tick the step before it.

  • Use a Deer Thing in the Snow biome. It can also come on its own when it rains at night on the snow surface with no town NPCs near.

    Hidden until you tick the step before it.

  • Throw a Guide Voodoo Doll into lava in the lowest 205 tiles of the world while the Guide lives. Killing it starts Hardmode.

    Hidden until you tick the step before it.

Events and invasions 0 / 7

  • At nightfall, 1 in 9 when a player has more than 120 max life, never on a new moon. Or use a Bloody Tear at night.

    Hidden until you tick the step before it.

  • At dawn once a Shadow Orb or Crimson Heart was broken: 1 in 3 until the first win. Or use a Goblin Battle Standard. Needs a player with 200 max life.

    Hidden until you tick the step before it.

  • Slime Rain

    Starts at random in the morning when it is not raining. It is twice as likely before King Slime is beaten.

    Hidden until you tick the step before it.

  • Starts at random once a player has 120 max life.

    Hidden until you tick the step before it.

  • Starts at random in strong wind: 1 in 64,800 per tick before Hardmode, 1 in 43,200 in Hardmode.

    Hidden until you tick the step before it.

  • At dawn, 1 in 10 when the Party Girl lives in town with 5 town NPCs who can join a party.

    Hidden until you tick the step before it.

  • Lantern Night

    The night after the first win over most bosses and events. After Moon Lord it can also start by itself.

    Hidden until you tick the step before it.

Town NPCs 0 / 21

  • Always moves in.

    Hidden until you tick the step before it.

  • A player carries coins worth at least 50 silver.

    Hidden until you tick the step before it.

  • A player has at least 120 max life, and the Merchant lives in town.

    Hidden until you tick the step before it.

  • A player carries bullets or a weapon that fires bullets.

    Hidden until you tick the step before it.

  • A player carries an explosive, and the Merchant lives in town.

    Hidden until you tick the step before it.

  • Find the Webbed Stylist in a Spider Nest and talk to her.

    Hidden until you tick the step before it.

  • Find the Sleeping Angler and talk to him.

    Hidden until you tick the step before it.

  • Find him below the cavern layer and talk to him.

    Hidden until you tick the step before it.

  • After the Goblin Invasion is beaten, find the Bound Goblin in the caverns and talk to him.

    Hidden until you tick the step before it.

  • A player carries or wears a dye, and 4 or more town NPCs live.

    Hidden until you tick the step before it.

  • 8 or more town NPCs live.

    Hidden until you tick the step before it.

  • 10% of the Bestiary is filled in.

    Hidden until you tick the step before it.

  • 20 or more town NPCs live: then 1 in 40 per check.

    Hidden until you tick the step before it.

  • Use a Cat License.

    Hidden until you tick the step before it.

  • Use a Dog License.

    Hidden until you tick the step before it.

  • Use a Bunny License.

    Hidden until you tick the step before it.

  • During a Party.

    Hidden until you tick the step before it.

  • Kill a Clumsy Balloon Slime. It floats in the sky layer until the Clumsy Slime is unlocked.

    Hidden until you tick the step before it.

  • Catch it with a fishing line.

    Hidden until you tick the step before it.

  • Hit a Mystic Frog with Purification Powder.

    Hidden until you tick the step before it.

  • Drop a Copper Helmet or a Copper Shortsword onto a slime.

    Hidden until you tick the step before it.

Upgrades 0 / 2

  • +20 max life each, up to 400 max life.

    Hidden until you tick the step before it.

  • +20 max mana each, up to 200 max mana.

    Hidden until you tick the step before it.

After Eye of CthulhuHidden stage 0 / 1

Starts when Eye of Cthulhu dies.

Town NPCs 0 / 1

After King SlimeHidden stage 0 / 1

Starts when King Slime dies.

Town NPCs 0 / 1

After the Eater of Worlds or the Brain of CthulhuHidden stage 0 / 3

Starts when Eater of Worlds or Brain of Cthulhu dies.

Events and invasions 0 / 2

Town NPCs 0 / 1

After SkeletronHidden stage 0 / 3

Starts when Skeletron dies.

Town NPCs 0 / 3

After Queen BeeHidden stage 0 / 1

Starts when Queen Bee dies.

Town NPCs 0 / 1

HardmodeHidden stage 0 / 13

Starts when the Wall of Flesh dies.

Bosses 0 / 5

  • Use a Gelatin Crystal in the Hallow.

    Hidden until you tick the step before it.

  • Use a Mechanical Eye at night. After an altar is smashed, each nightfall also has a 1 in 10 roll to call an unbeaten mechanical boss.

    Hidden until you tick the step before it.

  • Use a Mechanical Worm at night. After an altar is smashed, each nightfall also has a 1 in 10 roll to call an unbeaten mechanical boss.

    Hidden until you tick the step before it.

  • Use a Mechanical Skull at night. After an altar is smashed, each nightfall also has a 1 in 10 roll to call an unbeaten mechanical boss.

    Hidden until you tick the step before it.

  • Fish with a Truffle Worm as bait within 380 tiles of a world edge, in water of more than 1000 tiles. Truffle Worm appear in Hardmode on mushroom grass below the surface.

    Hidden until you tick the step before it.

Events and invasions 0 / 2

  • At dawn in Hardmode once an altar is smashed: 1 in 30 until the first win, then 1 in 60. Or use a Pirate Map, which drops in the Hardmode Ocean.

    Hidden until you tick the step before it.

  • Use a Snow Globe. Snow Globes come out of Present in Hardmode.

    Hidden until you tick the step before it.

Town NPCs 0 / 5

  • In Hardmode, find the Bound Wizard in the caverns and talk to him.

    Hidden until you tick the step before it.

  • In Hardmode, hit a Tortured Soul in the Underworld with Purification Powder.

    Hidden until you tick the step before it.

  • In Hardmode, a free house in a mushroom area with at least 100 mushroom tiles. The first time, the house must be above the surface line.

    Hidden until you tick the step before it.

  • After the Pirate Invasion is beaten.

    Hidden until you tick the step before it.

  • After the Frost Legion is beaten, from 15 to 31 December.

    Hidden until you tick the step before it.

Upgrades 0 / 1

  • Expert and Master only, from the Treasure Bag (Wall of Flesh): one more accessory slot (6 in Expert, 7 in Master). Classic and Journey have 5.

    Hidden until you tick the step before it.

After Queen SlimeHidden stage 0 / 1

Starts when Queen Slime dies.

Town NPCs 0 / 1

After one mechanical bossHidden stage 0 / 3

Starts when Retinazer, The Destroyer or Skeletron Prime dies.

Events and invasions 0 / 1

  • At dawn after any mechanical boss: 1 in 20. Or use a Solar Tablet in the day.

    Hidden until you tick the step before it.

Town NPCs 0 / 1

  • After any mechanical boss is beaten.

    Hidden until you tick the step before it.

Upgrades 0 / 1

  • +5 max life each, from 400 up to 500. It grows in the Jungle in Hardmode once any mechanical boss is beaten.

    Hidden until you tick the step before it.

After all three mechanical bossesHidden stage 0 / 1

Starts when Retinazer, The Destroyer and Skeletron Prime are all dead. Bulbs that call Plantera then grow on Jungle grass.

Bosses 0 / 1

  • No summon item. Break a Plantera Bulb; bulbs grow on Jungle grass once all three mechanical bosses are dead.

    Hidden until you tick the step before it.

After PlanteraHidden stage 0 / 6

Starts when Plantera dies.

Bosses 0 / 2

Events and invasions 0 / 2

Town NPCs 0 / 2

  • After Plantera is beaten.

    Hidden until you tick the step before it.

  • 24 town NPCs live in town: every move-in NPC on this list except Santa Claus, the pets and the town slimes.

    Hidden until you tick the step before it.

After GolemHidden stage 0 / 2

Starts when Golem dies.

Bosses 0 / 1

  • No summon item. A cultist ritual appears at the dungeon entrance once Golem and Skeletron are dead.

    Hidden until you tick the step before it.

Events and invasions 0 / 1

After Lunatic CultistHidden stage 0 / 2

Starts when the Lunatic Cultist dies. Four pillars rise.

Bosses 0 / 1

Events and invasions 0 / 1