Guides
Builds for every class and stage, plus bases, towns and farms. Each build credits the creators who picked its gear.
Class guides
One page per class, from the first day to Moon Lord.
Melee buildsSwords, yoyos and boomerangs from the first night to the Zenith.
Ranged buildsBows and guns for every stage, up to the endgame.Magic buildsStaffs, tomes and wands from the first gem staff to the Last Prism.
Summoner buildsMinions, sentries and whips from the first staff to the Stardust Dragon Staff.
Endgame loadouts
Gear and loadouts
What every class carries, and the final loadouts.
Bases, towns and farms
Houses, arenas, pylon towns and farms.
NPC houses and basesWhat a room needs before a town NPC moves in, and how to lay out a base.
Pylon townsSplit your town NPCs into small groups, one per zone, with a pylon in each.Boss arenasPlatforms, buff stations and healing for boss fights.
FarmsRaise the spawn rate, grow herbs and plant a Life Fruit farm.
