NPC
Zombie
- Enemy
Zombie is a Terraria NPC. It shows up during 3 events: Christmas,
Halloween and
Nighttime. It drops 12 items:
Glowstick,
Gel,
Wooden Arrow and 9 more.
Bestiary entry
Rarity:
Leaving doors open may be an invitation for shambling brain-eaters to enter the home, and nobody likes that.
- Time:
Nighttime
- Events:
Halloween,
Christmas
- Its banner:
Raincoat Zombie Banner
- Its banner:
Zombie Banner
- Spawned by: A statue powered by wire
Stats by game mode
| Classic | Expert | Master | Legendary (For the Worthy) | |
|---|---|---|---|---|
| Life | 45 | 90 | 135 | 180 |
| Attack | 14 | 28 | 42 | 74 |
| Defense | 6 | 6 | 6 | 6 |
| Knockback Taken | 50% (Med) | 45% (Med) | 40% (Med) | 40% (Med) |
| Coins |
The last column is Master mode in a For the Worthy world.
Numbers are for one player, before Hardmode.
Coins: each kill rolls from 80% to 175% of this value. Rarer extra rolls can add more.
In a Hardmode world
In Expert and Master, Hardmode scales up weak enemies: those whose attack plus defense plus a quarter of life is under 80 (100 after Plantera).
36 variants
Classic
| Variant | Life | Attack | Defense | Knockback Taken | Coins |
|---|---|---|---|---|---|
| 49 | 15 | 6 | 45% (Med) | ||
| 40 | 12 | 5 | 55% (Med) | ||
| 45 | 14 | 6 | 50% (Med) | ||
| 46 | 17 | 5 | 42.5% (Med) | ||
| 34 | 12 | 4 | 57.5% (Med) | ||
| 40 | 15 | 5 | 50% (Med) | ||
| 56 | 18 | 9 | 39.1% (Low) | ||
| 46 | 14 | 7 | 48.1% (Med) | ||
| 50 | 16 | 8 | 45% (Med) | ||
| 44 | 14 | 6 | 49% (Med) | ||
| 35 | 11 | 5 | 61.1% (Med) | ||
| 40 | 13 | 6 | 55% (Med) | ||
| 50 | 14 | 9 | 39.1% (Low) | ||
| 39 | 11 | 6 | 50.8% (Med) | ||
| 45 | 13 | 8 | 45% (Med) | ||
| 48 | 17 | 4 | 50.6% (Med) | ||
| 41 | 14 | 3 | 59.4% (Med) | ||
| 45 | 16 | 4 | 55% (Med) | ||
| 39 | 12 | 4 | 57% (Med) | ||
| 33 | 10 | 3 | 67.8% (Med) | ||
| 38 | 12 | 4 | 60% (Med) | ||
| 55 | 17 | 8 | 40.5% (Med) | ||
| 45 | 14 | 7 | 49.5% (Med) | ||
| 40 | 20 | 6 | 60% (Med) | ||
| 60 | 15 | 8 | 50% (Med) | ||
| 34 | 20 | 14 | 30% (Low) | ||
| 45 | 14 | 6 | 50% (Med) | ||
| 45 | 14 | 6 | 50% (Med) | ||
| 45 | 14 | 6 | 50% (Med) | ||
| 50 | 16 | 8 | 45% (Med) | ||
| 40 | 13 | 6 | 55% (Med) | ||
| 45 | 13 | 8 | 45% (Med) | ||
| 45 | 16 | 4 | 55% (Med) | ||
| 38 | 12 | 4 | 60% (Med) | ||
| 45 | 14 | 6 | 50% (Med) | ||
| 45 | 14 | 6 | 50% (Med) |
Expert
| Variant | Life | Attack | Defense | Knockback Taken | Coins |
|---|---|---|---|---|---|
| 99 | 30 | 6 | 40.5% (Med) | ||
| 81 | 25 | 5 | 49.5% (Med) | ||
| 90 | 28 | 6 | 45% (Med) | ||
| 92 | 34 | 5 | 38.2% (Low) | ||
| 68 | 25 | 4 | 51.7% (Med) | ||
| 80 | 30 | 5 | 45% (Med) | ||
| 113 | 36 | 9 | 35.2% (Low) | ||
| 93 | 29 | 7 | 43.3% (Med) | ||
| 100 | 32 | 8 | 40.5% (Med) | ||
| 88 | 28 | 6 | 44.1% (Med) | ||
| 71 | 23 | 5 | 54.9% (Med) | ||
| 80 | 26 | 6 | 49.5% (Med) | ||
| 101 | 29 | 9 | 35.2% (Low) | ||
| 78 | 22 | 6 | 45.8% (Med) | ||
| 90 | 26 | 8 | 40.5% (Med) | ||
| 97 | 34 | 4 | 45.5% (Med) | ||
| 82 | 29 | 3 | 53.5% (Med) | ||
| 90 | 32 | 4 | 49.5% (Med) | ||
| 79 | 25 | 4 | 51.3% (Med) | ||
| 66 | 20 | 3 | 61% (Med) | ||
| 76 | 24 | 4 | 54% (Med) | ||
| 110 | 35 | 8 | 36.4% (Low) | ||
| 90 | 28 | 7 | 44.5% (Med) | ||
| 80 | 40 | 6 | 54% (Med) | ||
| 120 | 30 | 8 | 45% (Med) | ||
| 68 | 40 | 14 | 27% (Low) | ||
| 90 | 28 | 6 | 45% (Med) | ||
| 90 | 28 | 6 | 45% (Med) | ||
| 90 | 28 | 6 | 45% (Med) | ||
| 100 | 32 | 8 | 40.5% (Med) | ||
| 80 | 26 | 6 | 49.5% (Med) | ||
| 90 | 26 | 8 | 40.5% (Med) | ||
| 90 | 32 | 4 | 49.5% (Med) | ||
| 76 | 24 | 4 | 54% (Med) | ||
| 90 | 28 | 6 | 45% (Med) | ||
| 90 | 28 | 6 | 45% (Med) |
Master
| Variant | Life | Attack | Defense | Knockback Taken | Coins |
|---|---|---|---|---|---|
| 148 | 46 | 6 | 36% (Low) | ||
| 121 | 37 | 5 | 44% (Med) | ||
| 135 | 42 | 6 | 40% (Med) | ||
| 138 | 51 | 5 | 34% (Low) | ||
| 102 | 38 | 4 | 46% (Med) | ||
| 120 | 45 | 5 | 40% (Med) | ||
| 169 | 54 | 9 | 31.3% (Low) | ||
| 139 | 44 | 7 | 38.5% (Low) | ||
| 150 | 48 | 8 | 36% (Low) | ||
| 133 | 43 | 6 | 39.2% (Low) | ||
| 106 | 34 | 5 | 48.8% (Med) | ||
| 120 | 39 | 6 | 44% (Med) | ||
| 152 | 44 | 9 | 31.3% (Low) | ||
| 117 | 33 | 6 | 40.7% (Med) | ||
| 135 | 39 | 8 | 36% (Low) | ||
| 145 | 51 | 4 | 40.5% (Med) | ||
| 124 | 44 | 3 | 47.5% (Med) | ||
| 135 | 48 | 4 | 44% (Med) | ||
| 119 | 37 | 4 | 45.6% (Med) | ||
| 99 | 31 | 3 | 54.2% (Med) | ||
| 114 | 36 | 4 | 48% (Med) | ||
| 165 | 52 | 8 | 32.4% (Low) | ||
| 135 | 43 | 7 | 39.6% (Low) | ||
| 120 | 60 | 6 | 48% (Med) | ||
| 180 | 45 | 8 | 40% (Med) | ||
| 102 | 60 | 14 | 24% (Low) | ||
| 135 | 42 | 6 | 40% (Med) | ||
| 135 | 42 | 6 | 40% (Med) | ||
| 135 | 42 | 6 | 40% (Med) | ||
| 150 | 48 | 8 | 36% (Low) | ||
| 120 | 39 | 6 | 44% (Med) | ||
| 135 | 39 | 8 | 36% (Low) | ||
| 135 | 48 | 4 | 44% (Med) | ||
| 114 | 36 | 4 | 48% (Med) | ||
| 135 | 42 | 6 | 40% (Med) | ||
| 135 | 42 | 6 | 40% (Med) |
Drops
Classic
| Item | Only from | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|---|
| 2 to 4 | 100% | In a world made with the Celebration Mk 10 and Drunk seeds, but not the Remix or Not the Bees seed | ||||
| 1 to 2 | 100% | In every world not made with the Celebration Mk 10 and Drunk seeds together | ||||
| 1 to 4 | 100% | |||||
| 5 to 20 | 100% | |||||
| 1 to 9 | 100% | |||||
| 5 to 20 | 1/2 (50%) | 1 | 4 | In a world made with the Skyblock seed that is still mostly empty (under 10% of tiles filled) | ||
| Every form | 1 | 1/15 (6.67%) | 11 | 34 | In a world made with the Skyblock seed that is still mostly empty (under 10% of tiles filled), when the player has no Sickle | |
| 1 | 1/40 (2.5%) | 28 | 91 | One of 2 options is picked at random when a 1 in 20 roll succeeds | ||
| 1 | 1/40 (2.5%) | 28 | 91 | One of 2 options is picked at random when a 1 in 20 roll succeeds | ||
| Every form | 1 | 1/50 (2%) | 35 | 114 | ||
| Every form | 1 | 1/250 (0.4%) | 173 | 575 | ||
| Every form | 1 | 1/1,500 (0.067%) | 1,040 | 3,453 | ||
| 1 | 1/10,000 (0.01%) | 6,932 | 23,025 |
Expert
| Item | Only from | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|---|
| 2 to 4 | 100% | In a world made with the Celebration Mk 10 and Drunk seeds, but not the Remix or Not the Bees seed | ||||
| 1 to 2 | 100% | In every world not made with the Celebration Mk 10 and Drunk seeds together | ||||
| 1 to 4 | 100% | |||||
| 5 to 20 | 100% | |||||
| 1 to 9 | 100% | |||||
| 5 to 20 | 1/2 (50%) | 1 | 4 | In a world made with the Skyblock seed that is still mostly empty (under 10% of tiles filled) | ||
| Every form | 1 | 1/15 (6.67%) | 11 | 34 | In a world made with the Skyblock seed that is still mostly empty (under 10% of tiles filled), when the player has no Sickle | |
| 1 | 1/40 (2.5%) | 28 | 91 | One of 2 options is picked at random when a 1 in 20 roll succeeds | ||
| 1 | 1/40 (2.5%) | 28 | 91 | One of 2 options is picked at random when a 1 in 20 roll succeeds | ||
| Every form | 1 | 1/50 (2%) | 35 | 114 | ||
| Every form | 1 | 1/250 (0.4%) | 173 | 575 | ||
| Every form | 1 | 1/1,500 (0.067%) | 1,040 | 3,453 | ||
| 1 | 1/7,000 (0.014%) | 4,852 | 16,117 |
Master
| Item | Only from | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|---|
| 2 to 4 | 100% | In a world made with the Celebration Mk 10 and Drunk seeds, but not the Remix or Not the Bees seed | ||||
| 1 to 2 | 100% | In every world not made with the Celebration Mk 10 and Drunk seeds together | ||||
| 1 to 4 | 100% | |||||
| 5 to 20 | 100% | |||||
| 1 to 9 | 100% | |||||
| 5 to 20 | 1/2 (50%) | 1 | 4 | In a world made with the Skyblock seed that is still mostly empty (under 10% of tiles filled) | ||
| Every form | 1 | 1/15 (6.67%) | 11 | 34 | In a world made with the Skyblock seed that is still mostly empty (under 10% of tiles filled), when the player has no Sickle | |
| 1 | 1/40 (2.5%) | 28 | 91 | One of 2 options is picked at random when a 1 in 20 roll succeeds | ||
| 1 | 1/40 (2.5%) | 28 | 91 | One of 2 options is picked at random when a 1 in 20 roll succeeds | ||
| Every form | 1 | 1/50 (2%) | 35 | 114 | ||
| Every form | 1 | 1/250 (0.4%) | 173 | 575 | ||
| Every form | 1 | 1/1,500 (0.067%) | 1,040 | 3,453 | ||
| 1 | 1/7,000 (0.014%) | 4,852 | 16,117 |
Chance is per kill. Kills for 50% / 90% is how many kills give that chance of at least one drop.
