Moss Zombie

NPC

Moss Zombie

  • Enemy
  • Graveyard

Moss Zombie is a Terraria NPC. It spawns in this biome: Graveyard. It drops 10 items: Blue Moss, Brown Moss, Green Moss and 7 more.

Bestiary entry

Rarity:

They say a rolling stone gathers no moss... but they didn't say anything about zombies.

Stats by game mode

ClassicExpertMasterLegendary (For the Worthy)
Life60120180240
Attack18365496
Defense10101010
Knockback Taken45% (Med)40.5% (Med)36% (Low)36% (Low)
Coins8022280

The last column is Master mode in a For the Worthy world.

Numbers are for one player, before Hardmode.

Coins: each kill rolls from 80% to 175% of this value. Rarer extra rolls can add more.

In a Hardmode world

In Expert and Master, Hardmode scales up weak enemies: those whose attack plus defense plus a quarter of life is under 80 (100 after Plantera).

WorldLifeAttackDefenseKnockback TakenCoins
Expert, In Hardmode132321040.5% (Med)160
Master, In Hardmode198481036% (Low)160
Legendary, In Hardmode264851036% (Low)224
Expert, After Plantera264642040.5% (Med)320
Master, After Plantera396962036% (Low)320
Legendary, After Plantera5281702036% (Low)448

Attacks

ClassicExpertMasterLegendary
Touch damage18365496

Drops

Classic

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Argon Moss11/10 (10%)722One of 10 options is picked at random
Blue Moss11/10 (10%)722One of 10 options is picked at random
Brown Moss11/10 (10%)722One of 10 options is picked at random
Green Moss11/10 (10%)722One of 10 options is picked at random
Krypton Moss11/10 (10%)722One of 10 options is picked at random
Lava Moss11/10 (10%)722One of 10 options is picked at random
Neon Moss11/10 (10%)722One of 10 options is picked at random
Purple Moss11/10 (10%)722One of 10 options is picked at random
Red Moss11/10 (10%)722One of 10 options is picked at random
Xenon Moss11/10 (10%)722One of 10 options is picked at random

Expert

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Argon Moss11/10 (10%)722One of 10 options is picked at random
Blue Moss11/10 (10%)722One of 10 options is picked at random
Brown Moss11/10 (10%)722One of 10 options is picked at random
Green Moss11/10 (10%)722One of 10 options is picked at random
Krypton Moss11/10 (10%)722One of 10 options is picked at random
Lava Moss11/10 (10%)722One of 10 options is picked at random
Neon Moss11/10 (10%)722One of 10 options is picked at random
Purple Moss11/10 (10%)722One of 10 options is picked at random
Red Moss11/10 (10%)722One of 10 options is picked at random
Xenon Moss11/10 (10%)722One of 10 options is picked at random

Master

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Argon Moss11/10 (10%)722One of 10 options is picked at random
Blue Moss11/10 (10%)722One of 10 options is picked at random
Brown Moss11/10 (10%)722One of 10 options is picked at random
Green Moss11/10 (10%)722One of 10 options is picked at random
Krypton Moss11/10 (10%)722One of 10 options is picked at random
Lava Moss11/10 (10%)722One of 10 options is picked at random
Neon Moss11/10 (10%)722One of 10 options is picked at random
Purple Moss11/10 (10%)722One of 10 options is picked at random
Red Moss11/10 (10%)722One of 10 options is picked at random
Xenon Moss11/10 (10%)722One of 10 options is picked at random

Chance is per kill. Kills for 50% / 90% is how many kills give that chance of at least one drop.

Also see