NPC
Moss Zombie
- Enemy
- Graveyard
Moss Zombie is a Terraria NPC. It spawns in this biome: Graveyard. It drops 10 items:
Blue Moss,
Brown Moss,
Green Moss and 7 more.
Bestiary entry
Rarity:
They say a rolling stone gathers no moss... but they didn't say anything about zombies.
- Lives in:
Graveyard
- Its banner:
Zombie Banner
Stats by game mode
| Classic | Expert | Master | Legendary (For the Worthy) | |
|---|---|---|---|---|
| Life | 60 | 120 | 180 | 240 |
| Attack | 18 | 36 | 54 | 96 |
| Defense | 10 | 10 | 10 | 10 |
| Knockback Taken | 45% (Med) | 40.5% (Med) | 36% (Low) | 36% (Low) |
| Coins |
The last column is Master mode in a For the Worthy world.
Numbers are for one player, before Hardmode.
Coins: each kill rolls from 80% to 175% of this value. Rarer extra rolls can add more.
In a Hardmode world
In Expert and Master, Hardmode scales up weak enemies: those whose attack plus defense plus a quarter of life is under 80 (100 after Plantera).
Attacks
| Classic | Expert | Master | Legendary | |
|---|---|---|---|---|
| Touch damage | 18 | 36 | 54 | 96 |
Drops
Classic
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random | |
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random | |
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random | |
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random | |
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random | |
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random | |
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random | |
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random | |
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random | |
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random |
Expert
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random | |
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random | |
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random | |
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random | |
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random | |
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random | |
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random | |
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random | |
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random | |
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random |
Master
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random | |
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random | |
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random | |
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random | |
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random | |
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random | |
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random | |
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random | |
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random | |
| 1 | 1/10 (10%) | 7 | 22 | One of 10 options is picked at random |
Chance is per kill. Kills for 50% / 90% is how many kills give that chance of at least one drop.
