NPC
Jungle Bat
- Enemy
- The Jungle
- Underground Jungle
Jungle Bat is a Terraria NPC. It spawns in 2 biomes: The Jungle and
Underground Jungle. It drops 2 items:
Depth Meter and
Bat Bat.
Bestiary entry
Rarity:
These small, annoying creatures aren't to be underestimated. A deadly end awaits for those swarmed by these fangy rodents.
- Lives in:
The Jungle,
Underground Jungle
- Its banner:
Jungle Bat Banner
- Spawned by: Shaking a tree
Stats by game mode
| Classic | Expert | Master | Legendary (For the Worthy) | |
|---|---|---|---|---|
| Life | 34 | 68 | 102 | 136 |
| Attack | 20 | 40 | 60 | 106 |
| Defense | 4 | 4 | 4 | 4 |
| Knockback Taken | 80% (High) | 72% (Med) | 64% (Med) | 64% (Med) |
| Coins |
The last column is Master mode in a world made with the For the Worthy seed. Its numbers were measured in the game, not computed here.
For one player in a world before Hardmode. Expert and Master scale life, attack, knockback and coins by the game's own multipliers.
Coins: each kill rolls the coins from 80% to 175% of this value, then rarer extra rolls can add more.
In a Hardmode world
On Expert and Master, a Hardmode world raises weak enemies: when attack plus defense plus a quarter of life is under 80 (100 after Plantera), the game multiplies them up.
Inflicts
| Buff | On | Chance | Duration | Conditions |
|---|---|---|---|---|
| Players | 1/10 (10%) | 30 to 89.98 s | In Expert or Master Mode |
Drops
Classic
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/100 (1%) | 69 | 230 | In a world made with The Constant seed | |
| 1 | 1/100 (1%) | 69 | 230 | ||
| 1 | 1/300 (0.33%) | 208 | 690 | Not in a world made with The Constant seed |
Expert
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/100 (1%) | 69 | 230 | In a world made with The Constant seed | |
| 1 | 1/100 (1%) | 69 | 230 | ||
| 1 | 1/300 (0.33%) | 208 | 690 | Not in a world made with The Constant seed |
Master
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/100 (1%) | 69 | 230 | In a world made with The Constant seed | |
| 1 | 1/100 (1%) | 69 | 230 | ||
| 1 | 1/300 (0.33%) | 208 | 690 | Not in a world made with The Constant seed |
Chance is per kill. Kills for 50% and 90% is how many kills give that chance to see the item at least once.