NPC
Giant Flying Fox
- Enemy
- The Jungle
Giant Flying Fox is a Terraria NPC. It spawns in this biome: The Jungle. It shows up during this event:
Nighttime. It drops 2 items:
Grapes and
Bat Bat.
Bestiary entry
Rarity:
An oversized cousin of the bat found only in the Jungle, giant flying foxes hunt the night skies looking for prey.
- Lives in:
The Jungle
- Time:
Nighttime
- Its banner:
Giant Flying Fox Banner
Stats by game mode
| Classic | Expert | Master | Legendary (For the Worthy) | |
|---|---|---|---|---|
| Life | 220 | 440 | 660 | 880 |
| Attack | 80 | 160 | 240 | 426 |
| Defense | 24 | 24 | 24 | 24 |
| Knockback Taken | 65% (Med) | 58.5% (Med) | 52% (Med) | 52% (Med) |
| Coins |
The last column is Master mode in a For the Worthy world.
Numbers are for one player, before Hardmode.
Coins: each kill rolls from 80% to 175% of this value. Rarer extra rolls can add more.
Inflicts
| Buff | On | Chance | Duration | Conditions |
|---|---|---|---|---|
| Players | 1/10 (10%) | 30 to 89.98 s | In Expert or Master Mode |
Drops
Classic
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/40 (2.5%) | 28 | 91 | Not from enemies spawned by a statue | |
| 1 | 1/100 (1%) | 69 | 230 | In a world made with The Constant seed | |
| 1 | 1/300 (0.33%) | 208 | 690 | Not in a world made with The Constant seed |
Expert
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/40 (2.5%) | 28 | 91 | Not from enemies spawned by a statue | |
| 1 | 1/100 (1%) | 69 | 230 | In a world made with The Constant seed | |
| 1 | 1/300 (0.33%) | 208 | 690 | Not in a world made with The Constant seed |
Master
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/40 (2.5%) | 28 | 91 | Not from enemies spawned by a statue | |
| 1 | 1/100 (1%) | 69 | 230 | In a world made with The Constant seed | |
| 1 | 1/300 (0.33%) | 208 | 690 | Not in a world made with The Constant seed |
Chance is per kill. Kills for 50% / 90% is how many kills give that chance of at least one drop.
