NPC
Derpling
- Enemy
- The Jungle
Derpling is a Terraria NPC. It spawns in this biome: The Jungle. It drops 2 items:
Grapes and
Glommer's Flower.
Bestiary entry
Rarity:
These large, sapphire-shelled fleas leap around incessantly. They can drain the blood content of one man within seconds.
- Lives in:
The Jungle
- Its banner:
Derpling Banner
- Immune to:
Confused
Stats by game mode
| Classic | Expert | Master | Legendary (For the Worthy) | |
|---|---|---|---|---|
| Life | 300 | 600 | 900 | 1,200 |
| Attack | 80 | 160 | 240 | 426 |
| Defense | 26 | 26 | 26 | 26 |
| Knockback Taken | 50% (Med) | 45% (Med) | 40% (Med) | 40% (Med) |
| Coins |
The last column is Master mode in a world made with the For the Worthy seed. Its numbers were measured in the game, not computed here.
For one player in a world before Hardmode. Expert and Master scale life, attack, knockback and coins by the game's own multipliers.
Coins: each kill rolls the coins from 80% to 175% of this value, then rarer extra rolls can add more.
Drops
Classic
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/40 (2.5%) | 28 | 91 | In a world made with The Constant seed | |
| 1 | 1/40 (2.5%) | 28 | 91 | Not from enemies spawned by a statue | |
| 1 | 1/100 (1%) | 69 | 230 | Not in a world made with The Constant seed |
Expert
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/40 (2.5%) | 28 | 91 | In a world made with The Constant seed | |
| 1 | 1/40 (2.5%) | 28 | 91 | Not from enemies spawned by a statue | |
| 1 | 1/100 (1%) | 69 | 230 | Not in a world made with The Constant seed |
Master
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/40 (2.5%) | 28 | 91 | In a world made with The Constant seed | |
| 1 | 1/40 (2.5%) | 28 | 91 | Not from enemies spawned by a statue | |
| 1 | 1/100 (1%) | 69 | 230 | Not in a world made with The Constant seed |
Chance is per kill. Kills for 50% and 90% is how many kills give that chance to see the item at least once.