Black Slime

NPC

Black Slime

  • Enemy
  • Caverns

Black Slime is a Terraria NPC. It spawns in this biome: Caverns. It drops 2 items: Gel and Slime Staff.

Bestiary entry

Rarity:

A simple, gelatinous creature that swallows anything and everything whole! It takes a long time to digest anything.

Stats by game mode

ClassicExpertMasterLegendary (For the Worthy)
Life4590135180
Attack15304580
Defense4444
Knockback Taken100% (High)81% (High)64% (Med)64% (Med)
Coins20505070

The last column is Master mode in a For the Worthy world.

Numbers are for one player, before Hardmode.

Coins: each kill rolls from 80% to 175% of this value. Rarer extra rolls can add more.

In a Hardmode world

In Expert and Master, Hardmode scales up weak enemies: those whose attack plus defense plus a quarter of life is under 80 (100 after Plantera).

WorldLifeAttackDefenseKnockback TakenCoins
Expert, In Hardmode19854881% (High)80
Master, In Hardmode29781864% (Med)80
Legendary, In Hardmode396144864% (Med)112
Expert, After Plantera296801281% (High)120
Master, After Plantera4441201264% (Med)120
Legendary, After Plantera5922131264% (Med)168

Drops

Classic

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Gel4 to 10100%In a world made with the Celebration Mk 10 and Drunk seeds, but not the Remix or Not the Bees seed
Gel2 to 5100%In every world not made with the Celebration Mk 10 and Drunk seeds together
Slime Staff11/10,000 (0.01%)6,93223,025

Expert

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Gel4 to 10100%In a world made with the Celebration Mk 10 and Drunk seeds, but not the Remix or Not the Bees seed
Gel2 to 5100%In every world not made with the Celebration Mk 10 and Drunk seeds together
Slime Staff11/7,000 (0.014%)4,85216,117

Master

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Gel4 to 10100%In a world made with the Celebration Mk 10 and Drunk seeds, but not the Remix or Not the Bees seed
Gel2 to 5100%In every world not made with the Celebration Mk 10 and Drunk seeds together
Slime Staff11/7,000 (0.014%)4,85216,117

Chance is per kill. Kills for 50% / 90% is how many kills give that chance of at least one drop.

Also see